Some say the world will end in fire
Some say in ice
From what I’ve tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction
ice Is also great
And would suffice.

Fire and Ice - Robert Frost

Objective: Balance the forces of ice and fire by generating money and buying upgrades to maintain equilibrium.

  • An idle clicker game played in a browser.
  • Clicking on either ice or fire generates money, which can be used to purchase upgrades.
  • The gauge, shows the balance between ice and fire, will shift to a side as the elements become imbalanced
  • The player's health bar will start to gradually decrease if the gauge shifts too much to one side.
  • Random emergencies will occur, which will increase either ice or fire.
  • If the health bar reaches zero, the player will lose money.

Upgrades:

  • Factories: Generate money every second.
  • Firefighters: Generate ice when fire is ahead.
  • Snowplows: Generate fire when ice is ahead.
  • Calm Citizens: Increase the range before the player starts losing health.
  • Quick Repair: In an emergency, heal a flat amount.
  • Reinforcement: Increase the player's city's maximum health ,

Attribution:

Factory icons created by Freepik - Flaticon

Firefighting icons created by Prosymbols Premium - Flaticon 

Snow icons created by Freepik - Flaticon 

Repair icons created by Freepik - Flaticon

Build icons created by Freepik - Flaticon

Calm icons created by noomtah - Flaticon


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