Assignment: Use Unity and C# to create a simulation game with rotations and transformations. There must be:
1. Game objects moving back and force.
2. Game objects rotating on the XY plane around the Z axis.
3. Game objects rotating around the rotating game objects.
4. Background music.
5. Proper lighting and camera positioning.

Assets Used:

Deep Space Skybox Pack

Stylized Planet Pack

Phases of my Life by Sofasound and Riot Games on Sessions: Diana


Source Code